Interviews

How Mega Cat Studios is Helping to Reignite the Love of Retro

Mega Cat Studios (formerly known as 8-Bit Evolution) is a fairly small development team outside of Pittsburgh, Pennsylvania. For a few years now this team has been working hard to bring retro gaming back into the mainstream. Un...


Smoke Thief: The Interview

George Art Baker, more commonly known as Smoke Thief, has been a musician for most of his life. Growing up in the UK, Smoke Thief learned the saxophone and fell in love with jazz music, becoming a bandleader and composer. Since...


From Touchscreen to Big Screen: Bringing Oceanhorn from iOS to Consoles

Oceanhorn was originally an iOS game released in 2013 by FDG Entertainment in collaboration with Cornfox & Bros. At the time of their inception, the Germany based FDG Entertainment was one of the first major developers of i...



Talking Undertale with Toby Fox

Last year a small game called Undertale took us all by surprise in the best way possible. In Undertale you accidentally fall into the Underground, a large region situated underneath the Earth. Along the way you meet many memora...


Saga of Lucimia: From Grand Idea to Grand Reality

I recently was lucky enough to sit down and speak with Tim Anderson, the Executive Producer of Saga of Lucimia, Giovanni Martello, a producer, and Robert Thompson, one of the coders. We spoke about the game itself, some of the...