Wrapping this week and all the E3 goodness, IO Interactive is now a fully independent studio (#1), Sony might consider going to Gamescom this year (#10), and new look on Xbox Avatars trailer announcement (#20) Enjoy!
1- IO-Interactive is now a fully independent studio with the full ownership of the Hitman IP
2- Thought this was interesting…. Game in development more than 20 years finally gets release date (Source: NeoGAF user Plumpbiscuit) Grimoire
3- Forza 7 needs 100GB of free space at launch… ew (Source: VG247 Sherif Saed, Credit to NeoGAF user LordofLore)
4- Nintendo: Metroid is ‘an important franchise for us’. Explains why there are 2 announced games, one for 3ds and one for Switch (Source: Polygon Chelsea Stark)
5- A look at Youtube trailer views for E3 2017 (Source: NeoGAF user Nightengale)
6- E3 2017: Nintendo Will Support 3DS Beyond 2018 (Source: IGN Miranda Sanchez)
7- Digital Foundry: Hands-on with Destiny 2 PC at 4K 60fps (Source: Eurogamer Richart Leadbetter)
8- Digital Foundry: [4K] Days Gone PS4/ PS4 Pro E3 2017 Demo Analysis (Source: Digital Foundry)
9- Capcom is working on an unannounced Resident Evil title (Source: stevivor Steve Wright, Credit to NeoGAF user GrayChild)
10- Sony considers European return after missing last Gamescom (Source: Gamereactor Mike Holmes, Credit to NeoGAF user Cyberia)
11- Xenoblade Chronicles X’s Director On Localization Changes: ‘I Didn’t Mind Much At All’ (Source: Kotaku Jason Schreier)
In the heated ongoing conversation over “censorship” in localization, we’ve heard a whole lot from fans and even translators, but we haven’t seen much discussion from Japanese developers. Which is why, when speaking to Tetsuya Takahashi this week in Los Angeles, I asked him for his thoughts on the matter. His answers were a little surprising.
12- Atari CEO confirms the company is working on a new game console (Source: Venture Beat Dean Takahashi, credit to NeoGAF user LordOfLore)
13- The Final Fantasy XII Team Will Consider Another Ivalice Game With the Right Feedback (Source: USGamer Kat Bailey)
14- The Zelda-’Twin Peaks’ Connection is real (Source: Waypoint Mike Diver)
I appreciate, looking around the internet a little, that this is a Widely Known Fact in Zelda history—but, for whatever reason, it wasn’t until a few days ago that I became aware that a video game from 1993, that I’ve played through a couple of times, was directly influenced by the work of David Lynch. But then: it is a weird Zelda game. As bizarre as it sounds on paper, it makes perfect sense on monochromatic screen.
Follow the paper trail, virtual though it is, and the reveal comes in one of the old Iwata Asks conversations, from (I think) 2010. Here, late company president Satoru Iwata discusses Zelda’s handheld history with Toshihiko Nakagō (programmer on the original 1986 The Legend of Zelda), long-term Zelda series producer and director Eiji Aonuma, and Takashi Tezuka (director of A Link to the Past and Link’s Awakening).