Posts Tagged ‘Magic’

Standard BW Control

The stale nature of Standard has drawn constant criticism from both the professional and casual communities, as there are really only 2.5 viable decks. Mardu Vehicles and 4c Saheeli decks represent 62% of the metagame, which ma...


Traversing Modern & Standard

Developing a new mechanic and understanding how it affects multiple formats is something that even Wizards can get wrong. The best example of this is Delve; a mechanic first introduced in Future Sight. It was Khans block where ...


Magic the Gathering: Top 8 Pro Tour Testing Teams

With the Pro Tour team series officially kicking off its test run at Pro Tour Aether Revolt this weekend, We the Nerdy writers Jean-Luc and Abdullah got together to compose their picks for the top 8 teams. Honorable Mention: La...



Standard BUG Delirium

In the wake of last week’s bannings, the future of Standard is kind of up in the air right now. Three of the most important cards in the format – Emrakul, the Promised End, Smuggler’s Copter, and Reflector Mage, in or...


Fatal Push in Modern

Had cards like Thought-Knot Seer and Reality Smasher not been printed in Oath of the Gatewatch, I would be calling Fatal Push the most impactful Modern card since the Onslaught fetches were reprinted in Khans of Tarkir. In fact...