Troll Hunt – Review

Posted January 9, 2015 by Oscar Russell in Nerdy Bits

Designer: Veli-Matti Saarinen

Artist: Jouni Hakalahti and Katri Vainiomaki

Publisher: Roll D6 Games

Number of Players: 2-3

Duration: 45 mins

Troll Hunt is a clever thinky type of game (that there is the technical term) in a similar vain to chess where you are constantly thinking multiple moves in the future (that’s where the similarities end), which to be honest is not something that I usually enjoy playing, mainly because I am not good at them. However, I had the chance to play it and get my hands on a copy of this new game by Roll D6 Games who are a Finnish game publisher, and my mind was swayed.

In Troll Hunt you take on the roll of a lantern keeper who has been deployed to take on and petrify the trolls. You see trolls have one weakness, and that is direct light. They are also pretty sneaky so like to hide in the mountains and caves in order to stay out of the way, however every now and then they pop out and that’s your chance to stun them with light and petrify the troll.


On to the game play. Troll hunt plays 2-3 players which is a slightly odd number but makes sense after you have played a two player game and realise that the very large board you are provided is actually quite cramped (in a good way). The set up is quite cumbersome, however I wouldn’t have this any other way. The board fits together like a jigsaw with 6 outer tiles representing dice sides, and 18 middle tiles which are the game play area. The board changes every game which is really compelling and makes you want to come back for more. It’s also quite frustrating, as you think you have a strategy for next time you play but by then the board has changed and its back to square one.

Depending on the number of players a certain amount of starter trolls are placed on the board, which is determined by lettered cards and the dice roll. You win the game by petrifying a 9 trolls (in a two player game) which is done by directing light from your starter lantern around the board, with various angled mirrors to bounce the light around the board and into the awaiting trolls eyes.



There is a heavy amount of tactics in this game, and as I mentioned earlier if you aren’t paying attention and constantly thinking about what to do next then you will end up randomly placing pieces on the board with no purpose. You also need to be paying attention to what your opponent is doing so that they don’t steal a troll you were after. Because once a troll is gone, it is quickly replaced by a new troll elesewhere on the board. Which means you could end up running you pieces all over the place aimlessly Troll Hunting.

As far as the art for this game goes, it’s pretty non existent which is surprising considering there are two names attached to art credits. However that could be for the box design which I suppose is pretty fitting for the game. A small gripe is that the board is a very tight fit, and you do on occasion with some set ups feel that you are hammering them in so that they fit nicely without having bumps in the board.

This is a game you want to just keep on playing, each game you play you end up learning something new about strategies involved. And then when you start a new game that’s all gone and you have to think again. BECAUSE THE BOARD HAS CHANGED!


About the Author

Oscar Russell

Comics Editor for WTN, and co-host of the All New Comics Dash Podcast. I like comics and tabletop gaming!