Let’s….CATCH MONSTERS!: An Interview with Daniel Mullins
Recently I’ve been given the opportunity to chat with creative game designer Daniel Mullins. I was very excited for this particular interview, because the game itself...
Recently I’ve been given the opportunity to chat with creative game designer Daniel Mullins. I was very excited for this particular interview, because the game itself...
Shortly after leaving CD Projekt Red, the studio known for making the Witcher series, Mila Irek and her team at MuHa Games began leveraging their freedom...
About two weeks ago, indie studio Mojo Bones released a Kickstarter for their upcoming PC survival game, Impact Winter. WTN sat down with lead designer Stuart...
Taneisha, a new writer of the We The Nerdy staff got the chance to interview Freddie Nelson, a game developer for both Pixel Start and the...
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