Digimon Cyber Sleuth: Hacker’s Memory Review

Developer: Media Vision

Publisher: Bandai Namco

Release Date:  December 14th 2017

Platforms: PS4


Digimon Cyber Sleuth: Hacker’s Memory continues to tell stories in Cyber Sleuth universe.

It is only very vaguely connected to the previous game as we have only the world as a tying thread between the two games. Protagonists are different and even mechanics are digi-volved.

Story of Hacker’s Memory is pretty generic. Protagonist gets his “account” hacked so he goes onto a quest to find out who done it and in the process finds new friends and creates new enemies.  Thankfully let’s be real. Not a lot of people would play a Pokemon or a Digimon game for their in depth stories it is all about gameplay and art style.

This is where Hacker’s memory manages to fix a lot of issues that plagued the first game in the series. The battles don’t seem as tedious even though they are still very much old school turn based battles. We still have random encounters as we move across the map, but none of that deters from the player having fun playing the game.

This mostly comes from the fact that the most integral part of this game is expanded to what is over 300 Digimon so the play style can be adjusted to pretty much any whim.  Having that many different variations can be daunting at parts but the game does help you adjust to each different type without holding your hand which is refreshing.  Random battles are cleaned up as well from the first game as they are lot more streamlined and easier to go through.

It is unusual having them especially for new players that have not played the traditional role playing game where you do not see the enemies on the map and the screen morphs into a battle screen as you enter ; for old school players of role playing games it is a sense of nostalgia we get from it that elevates this game above some of the “modern” RPG’s that try to capture the nostalgia but are too afraid of using random battles as a tool.

Cyber Sleuth Hacker’s Memory is not a perfect game in sense of a word; from characters and their motivations being shallow to the graphics that are certainly subpar by today’s standards  it does limit both enjoyment of this game and takes away from its potential. Game does however manage to not seem as a complete cash grab as the developers genuinely feel like fans of the source material and certainly tried to make a best Digimon game with resources they had. In that sense they have managed to create an enjoyable game. It is not going to appeal to everyone, but for people that either grew up on Digimon or like a lighthearted collecting/evolution games have a lot to like in this game.

This is not Shin Megami Tensei in any sense of the word but there is a lot of charm underneath its underwhelming graphics.