Jul
05
2018
0

The Last Siege #2 Review

Written By: Landry Q. Walker

Art By: Justin Greenwood

Published by: Image Comics

As the mysterious new lord of the castle reveals his plans, time is running out as the ending of the first issue turned out to be a declaration of war against the King.

The Last Siege’s stellar art continues to be one of the driving forces behind the comics fantastic approach to story telling. Much isn’t revealed about the new Lord but from what we do catch a glimpse of are his skills as he lays out his plans to deal with the King and his army of 500 men. In the mean time, the previous Lord Feist manages to slip free of his chains and with the help of some brutality, free and rally his men.

These two scenarios offer a yin and yang to the book. As the new Lord calmly explains his plans to his subjects, Lord Feist fights just like a category 5 hurricane that ferociously tore through town. It starts as a slow build up, making Feist seem weak as he trudges along, shackled in the rain. However as you read on and the book shifts back and forth between the two men at a growing rate, you can’t helped but get hyped up for the future clash for the castle that awaits them.

Out of everything I enjoyed in the book, the one thing I didn’t like was that nothing else was really revealed about the new Lord of the castle. The only real character progression we’re given is that we see that he’s a calm and wise strategist who feels indebted to the Lady Cathryn’s father and plans to piss of the strongest army in all the lands. Don’t worry, if you’re reading this before the comic, his plans make sense and sound great on paper.

The “Game of Thrones” vibe feels much heavier in this issue of “The Last Siege” and it’s a wonderful vibe indeed. It really helps carry the calm and bloody moments of the book, especially when combined with the stunning artwork. The Last Siege #2 certainly succeeds at what made the first book so good and even more.